Once seen as the domain of teenagers and twenty-somethings, gaming has evolved into a cross-generational powerhouse. Today, it’s not unusual to find 50-somethings streaming on Twitch or grandparents playing puzzle games on tablets. For brand marketers still stuck in the “Gen Z = gamer” mindset, it’s time to reset. Gaming is now a full-household channel, with significant implications for reach, resonance and media planning.
The Stats Speak Loudly
Gaming participation is up across older demographics:
Nearly 60% of UK adults aged 45-54 played video games in 2023 (Statista) - up from 43% in 2013
41% of adults aged 55-64 are gamers
25% of over-65s now game regularly
32% of Europeans aged 45-64 play video games (Statista, 2024)
In the US, 87% of Gen X and 81% of Boomers & Seniors game on mobile weekly (ESA, Essential Facts 2025)
205 million Americans play weekly across mobile, console and PC (ESA, 2025)
Pros - What’s Working?
Massive mobile reach: Older adults over-index on mobile platforms, making it the most accessible gaming format.
Health and wellbeing benefits: Games are increasingly used for cognitive stimulation, memory retention and social engagement among older players.
Community building: Platforms like YouTube Gaming and Twitch are home to older creators who build sizeable, loyal followings.
Diversified content: Casual, puzzle, and story-driven games appeal more to older audiences, expanding the creative brief for marketers.
Cons - What Are the Limitations?
Persistent stereotypes: Many marketers still associate gaming primarily with youth culture, undercutting media strategy relevance.
Creative blind spots: Older audiences may be missed in game-based advertising due to assumptions about platform use or content fit.
Data visibility: Audience segmentation tools often default to younger demos, making it harder to extract insight from older gamer behaviours.
Opportunities - What Should Brands Explore?
Intergenerational storytelling: Campaigns that reflect gaming as a shared household activity, not a generational silo.
Product placement in casual games: Older gamers are highly active in puzzle and word games - prime spots for brand visibility.
Wellness-focused content: Games designed with mindfulness, cognitive health or social connection can drive brand equity in ageing populations.
Creator partnerships beyond Gen Z: Influencers in their 40s, 50s and 60s are building followings. Brands that engage them signal inclusivity and relevance.
Challenges - What Barriers Exist?
Measurement gaps: Traditional ad metrics don’t always reflect nuanced usage across devices or generations.
Cultural bias in strategy: Youth-oriented brand teams may miss opportunities due to lack of cultural empathy with older audiences.
Fragmented platforms: Older gamers may prefer less social or more niche gaming environments, complicating channel planning.
Key Takeouts
Gaming is no longer youth-exclusive - it’s a cross-generational media channel with mass reach.
Older adults are gaming frequently, especially on mobile, and they are open to branded engagement.
Stereotypes about who games - and how – are holding brands back.
Opportunities lie in wellness, community, and casual game integration.
Next Steps for Brand Marketers
Audit your gaming assumptions: Is your current strategy over-indexed on Gen Z? If so, it’s time to rebalance.
Brief for mobile-first, cross-generational reach: Design creative that appeals across age groups, especially Gen X and Boomers.
Invest in creator diversity: Partner with older influencers to expand representation and relevance.
Explore new formats: Think beyond traditional console tie-ins – mobile and casual games are where older gamers thrive.
Champion inclusive design: Ensure your game-related content or ad placements are accessible, age-agnostic, and relevant to all players.
Want to reach everyone? Start with gaming. It's not fringe - it's foundational.